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2 posts tagged with "Game"

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DOS2 Mod Chinese Localization

· 9 min read

TLDR

This article provides a detailed guide on how to localize Odinblade's series of class MODs for DOS2 into Chinese. The main steps include:

  1. Using LSLib Toolkit to unpack the MOD's PAK files
  2. Locating and translating localization files in the MOD, including content in Public/Localization and Mods/Localization
  3. Using The Divinity Engine2 editor for deeper localization work, handling text not included in standard localization files
  4. Repackaging and publishing the localization MOD

Through this method, the author successfully provided complete Chinese localization support for Odinblade's series of class MODs, gaining approximately 3000 subscribers.

Research on GAAS

· 8 min read

TLDR

This article explores the gaming industry's evolution and current state. It examines key metrics showing the industry's massive scale ($240 billion) and rapid growth, with 3.42 billion gamers worldwide and revenues of $187.7 billion in 2024. The article traces the industry's transformation from a simple three-part structure (developers, publishers, platforms) to today's vertically integrated ecosystems dominated by major players like Sony, Nintendo, and Microsoft. It analyzes how subscription models have become a dominant revenue stream, similar to Netflix's impact on entertainment. The piece concludes by discussing mobile gaming's rise due to accessibility and fragmented gaming experiences, while predicting virtual reality headsets as the next major platform evolution once they overcome current technical barriers.